This will delete your Epic Games account for good. Note that if you decide to take this step, you’ll lose all the games you have on your account, including all purchases, in-game purchases, and all achievements that are tied to your account. Unfortunately, this is the only way to delete your Rocket League account at the moment if you use Epic Games. There is one alternative option to deleting your Epic Games account completely – you may want to ask Psyonix Support to delete your personal data from their database, which might be sufficient to help you stop playing Rocket League. You can try sending the customer support a message at Psyonix through this page. Ask them if it is possible to delete your Rocket League data and account and if that will stop your access to the game for good. If you want to know how to delete your Steam account, please read our full guide or watch the video below:įor those who play Rocket League on consoles, the only way to delete your Rocket League account is to follow one of the following guides: If you use Steam for playing Rocket League, then it’s likely that you’ve purchased or acquired Rocket League before 2019.įor deleting your Rocket League account when using Steam, you’ll have to consider deleting your Steam account. If you play video games too much and want to get in control, read our guides and free resources: Of course, that might not be a viable option if you also own and play other games on those accounts, so you might want to look for other ways of controling your Rocket League playtime.Reclaim program for struggling families.Hundreds of helpful articles and guides.When you play games too much and need to delete your Rocket League account you might also own other games and play them too much too. So it’s recommended that you also delete your accounts for games you play like Fortnite, PUBG, Minecraft, Counter-Strike and Discord. If you appreciate our content and what we do, feel free to share it with other people who might find this article (or other articles) helpful. Our mission is to help as many people overcome their gaming addictions and get their lives back to normal. Note: If you’re a mental health professional and want to learn more about gaming addiction and treatment, you can do so with INTENTA’s Gaming Disorder training for professionals. As a Rocket League enthusiast, you'll understand the value of Credits in the game. Credits are the premium currency, allowing you to purchase Battle-Cars, Decals, Goal Explosions, and more. However, the cost of buying these Credits from the Rocket League store can be steep as we are about to find out. Finally, the team is adding cross-platform progression, so you can play on any platform of your choice without worrying about your progress.The Current Cost of CreditsĪs it stands, the Rocket League store sells Credits in various bundles, ranging from 500 Credits for $4.99 to 6500 credits for $49.99. The menus will be revamped to make it easier to explore different parts of the game, and features like Tournaments and challenges will be revamped or improved. What's more, there's a handful of changes coming alongside the release. When the game launches on the Epic Games Store, it will support cross-platform play, including with players on Steam. If you've already bought the game on Steam, though, everything will remain as is, with future updates still coming your way and everything working as expected. Epic Games acquired developer Psyonix last year, and promised that the title would remain on Steam, but with the launch on the Epic Games Store, that will change. At the same time, the title will no longer be available for new players on Steam once that happens. The new price - or lack thereof - will come into play on the same day as the game launches on the Epic Games Store. The move comes as the game turns nearly five years old, having launched in the summer of 2015 with a $19.99 price tag. The team behind the popular car-soccer mashup title Rocket League, which is now owned by Epic Games, has announced that the game will become free to play on all platforms later this summer.
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